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Animation and CGI / Animation me CGI - Lexicon
animation
hākoritanga
cgi
cgi
rendering
tāhuahua
modeling
whakatauira
rigging
rewa
motion capture
hopu nekehanga
keyframe
anga matua
textures
kakano
shading
whakamarumaru
lighting
whakamarama
compositing
tito
visual effects
pānga ataata
polygon
polygon
vertex
pito
framework
angamahi
particles
matūriki
simulation
whaihanga
facial animation
hākoritanga kanohi
skeleton
kōhiwi
blend shape
hanga whakakotahi
uv mapping
mahere uv
subdivision
wehewehenga
mocap
mokap
pipeline
paipa
shader
whakamarumaru
fps
fps
sequence
raupapa
frame
tāpare
animation curve
ānau hākoritanga
interpolation
wawaotanga
inverse kinematics
kinematics kōaro
keying
kī
chroma key
kī chroma
tracking
aroturuki
greenscreen
mata mataakaariki
shader graph
kauwhata whakamarumaru
render farm
tuku pāmu
non-linear animation
hākoritanga rārangi-kore
blend tree
rakau whakakotahi
dynamics
hihiri
camera mapping
mapi kamera
shadow mapping
mapi atarangi
rigid body
tinana mārō
soft body
tinana ngohengohe
cloth simulation
whakataihanga kakahu
morph target
ūnga morph
render pass
tuku haere
ambient occlusion
occlusion ambient
depth of field
te hohonu o te mara
uv unwrap
uv wetekina